Wednesday, 11 October 2017

Animation & VFX : Week 1 - Bouncing water balloon

      After several tries, I finally reached a pretty good result, from my point of view. It is not even close to the best that could be done, but it is okay, and I shall return to it later, as time will also bring better animating skills.
      Its purpose is to establish the basics of animation. It is an exercise that introduces you to the principles of animation, starting with a simple object - a ball, a cube, or a balloon.
   
 


        First step: Lines of action, following the gravity.


       Second step: Keys and in-betweens. When object's line of action is perpendicular with the ground, gravity is strongest. The less frames, the faster the motion, resulting in an effect that gives the impression of acceleration.


         Third step: Transforming the ball into our object (water balloon: fluid, flexible, elastic; its shape is affected by forces, such as gravity, acceleration, surface normal). Regardless of object's distortions, its size and volume must remain the same.


          Fourth step: Cleaning the drawing: smooth outlines.


         Fifth step: Colouring the object. The lights and shadows must respect the source of light. Regardless of object's distortions and rotations, these two are adjusted by object's shape, but remain fixed in relation to the source of light.

 

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